Joining with the original Game Director and Lead Designer of The Elder Scrolls franchise, Conner was given the role of Senior Project Manager and tasked with overseeing the launch of their independent games venture, 'The Wayward Realms.' Within 90 days Conner, overseeing a team of 30, created and launched a Teaser Trailer, Steam Landing Page, and information campaign that led to coverage in over 50 online publications including PCGamer, Eurogamer, and Rock Paper Shotgun.

The Teaser Trailer — conceived and developed in Unreal Engine within a self-prescribed 90-day window.
Managing a project with Game Industry Veterans
I began managing the project and led an ambitious and successful effort to galvanize the team and its various departments, and to develop the project in Unreal Engine.
The Teaser Trailer above — which was used to announce the project, and accomplished within my self-prescribed 90-day time frame — was conceived and developed by myself in Unreal Engine (all but the last shot). Being before the era of AI video, this was quite a feat.